Skip to main content
Puck portrait
Mid · Field guide

Puck

Draw enemy spells into a hard-to-catch hero, then hold a useful fight area with Dream Coil.

First check

Where will Illusory Orb take you, and who can cover that landing point?

On your team

Play as Puck

  1. Use Illusory Orb to pressure the lane or reveal a route while keeping track of the destination before choosing to travel to it.
  2. Cast Dream Coil where allies can act on the held targets; a beautiful catch is wasted if the team is too far away.
  3. After Phase Shift avoids a spell, choose the next safe tile rather than automatically re-entering the same danger.
On the enemy team

Play against Puck

  1. Watch Illusory Orb and the likely landing area so control is ready when Puck chooses to appear.
  2. Spread around an objective enough that one Dream Coil cannot hold every damage dealer and save hero.
  3. Force Puck to spend Phase Shift defensively, then coordinate the next control instead of casting every disable at once.
One replay drill

Make the lesson stick

Pause before three Dream Coils and mark allied distance to the catch, enemy exits, and Puck’s own escape route.

Added September 26, 2026. These are decision cues, not fixed builds or matchup guarantees. Verify current spell and item behavior in the Dota client, the official Puck hero page, and official updates.